- 415.269.6147
Anson Tsai
Education
-
Massachusetts Institute of Technology
- Bachelor of Science in Computer Science and Engineering (June 2005)
- Final Project 'GizmoBall' game won ‘Best Gameplay’ Award in CS Software Engineering Lab
- Co-chairman and developer of the annual MIT ACM/IEEE Programming Competition
- GPA: 4.6
Work Experience
-
imeem,
Software Engineer
(Dec 07 - Feb 09)
Migrated Anywhere.FM users to imeem and ported the Anywhere.FM application and experience to the imeem premium platform. Developed and designed the developer api, core media player library, vip media manager, iTunes desktop uploader, ab-testing framework, and iPhone application. -
Anywhere.FM,
Founder
(Mar 07 - Dec 07)
Acquired by imeem. Developed and designed the Anywhere.FM music application including the ActionScript 3.0 Flash application and the associated PHP and Ruby on Rails backend. When not focusing on the product, doing a bit of everything else :). -
Microsoft Corporation - XBox,
Program Manager and Software Developer Engineer
(Aug 05 - Jan 07)
Nominated and selected as a Bluechip hire and College Select participant. Worked on a small team to develop the Xbox 360 Live Vision video camera and supporting software. Helped drive planning, development, and completion of developer-facing features by engaging with potential middleware vendors, attending game developer conferences, visiting and presenting at game studios, and working with developer relations managers. After camera launch, worked on a team to develop and launch Xbox Live Video Marketplace, bringing high-definition movies, tv shows, and other video content to consumer homes. -
Microsoft Corporation - Visual Studio,
Program Manager Intern
(Jun 04 – Aug 04)
Wrote specs for several new features in the Visual Studio 2005 Test SKU. Met with developers, testers, and product designers, to manage features, costing, usability, and priorities. Presented and published paper on “Extensibility”. -
IBM Extreme Blue,
Developer Intern
(Sep 03 - Dec 03)
Designed and developed an online-based integrated help and support system for IBM's WebSphere Studio product using the Eclipse architecture, DeveloperWorks, DB2, JSPs, Webservices, and internal IBM technologies. -
Apple, Inc,
Developer Intern
(Jun 02 – Aug 02; Oct 02 – May 03; Jun 03 – Aug 03)
Proposed and developed tools to facilitate scripting. Extended Automation project in Objective-C. Developed file repository using MySQL and PHP. Used AppleScript to integrate incompatible automation tools. -
Freeverse Software,
Project Manager and Developer
(Jan 00 - Jun 02)
Project leader and developer for arcade game, Active Lancer, published and released Fall 2003. Developed 80,000-line project in C++. Game featured on the big screen at Macworld Computer Expo in New York. -
De Software,
Founder and Developer
(Jan 99 - Jun 02)
Developed optimized graphics, audio, and networking libraries in C++, targetting the Mac OS Carbon and Mac OS X platforms. Developed 16-bit networkable arcade game, Active Lancer. Signed contract with Freeverse Software to publish game in Fall 2003.
Additional Experience
-
On Demand Solutions,
Founder and Developer
(Sep 04 – May 05)
Cofounder and Project Manager. Helped refine business plans, write technical specs, develop website front-end and back-end in PHP / MySQL, and utilize web statistics to improve usability of the product. -
Canyon Capital,
Developer
(Jun 04 – July 04)
Developed proprietary financial trading application in Java. Application links into the Interactive Brokers online services and contains many robust features for supporting automatic and manual trading -
Mad Doc Software,
Developer Intern
(Dec 03 – Jan 04)
Designed and developed several sub-systems for a major PC game title, Empire Earth II, published by Vivendi Universal. Personal works include “cheat system” and “communications manager,” written in C++. -
France Telecom R&D,
Developer Intern
(Mar 03 – May 03)
Started development of map-based visualization demos using EarthViewer software. Developed data filter routines, brainstormed applications of internal technologies, and prototyped designs of small systems. -
SilverStream Software,
Developer Intern
(Jun 01 – Aug 01, Jan 02 – Feb 02)
Enhanced eXtend Workbench product using Java, XML, and XSL to develop wizards for unit-testing, code-generation, project integration, and deployment of various projects and file types.
Skills
- Languages: C, C++, C#, Objective-C, Java, ActionScript, SQL, PHP, Ruby on Rails
- Technologies: Windows, Mac OS, Mac OS X, Flash, Flex, Cocoa, Carbon, Rails, TurboGears, Java, .NET, OpenPlay

